Community News & Devblog

Patch notes, tournament announcements, community spotlights and more

Posted 11 days ago on July 15th 2017 by JJs_AI

Monday, 17th of July.
18:00 GMT+3 (Moscow time). Tournament played live on Yuri’s stream. So you need to be online and play during that time, games will be created and narrated by Yuri live.

Any rating.

Different maps. Get ready to be surprised.

4 players free for all – 1v1v1v1.
x100 re

Posted 13 days ago on July 13th 2017 by JJs_AI

Greetings Commanders,

We released a new unstable version of the client. Apart from (many!) fixes and improvements behind the scenes, we added an ability to friend and foe IRC users.

You can find a download link here:

Posted 14 days ago on July 12th 2017 by JJs_AI

Thursday, 13th of July.
18:00 GMT+3 (Moscow time). Tournament played live on Yuri’s stream. 1st round (by challonge) played simultaneously, so no need to observe every game, and tournament is faster (and can service more players).

Blitz tournament, fast 1v1 on random 5x5km maps (whichever Yur

Posted 15 days ago on July 11th 2017 by JJs_AI

This will been a single elimination round setup so once you lose, you’re out. There is a prize pool of £40 to be split between both players.

Rules and requirements 


Global = 1k-1.5k
Global = 1.6k+

Rules are that the Joe will be the one actively playing the game where as the p

Posted 17 days ago on July 9th 2017 by JJs_AI

Hello Commanders,

A new version of Nomads has been deployed. You can view the full details of the patch here:

V67 (highlights):

  • several changes for the nomad campaign (unreleased)
  • t2 radar upkeep changed to fit latest

Posted 18 days ago on July 8th 2017 by JJs_AI

Global rating 1200 or lower. Games played – 50 or more. Team rating (1st player + 2nd player) 2200 or lower.
Monday, 10th of July.
18:00 GMT+3 (Moscow time). Tournament will be played live on Yuri’s stream.

All games BO1 (1 win moves forward), Finals are BO5 (need 3 wins to become the B

Posted 19 days ago on July 7th 2017 by JJs_AI

Hello Commanders,

Unfortunately, due to lack of upkeep, the current version of the EcoManager mod is broken. It is recommended that users disable this mod, as it’s likely it will break a lot of features, especially if you’re using other in-game mods. However, it’s not all bad news

Posted 20 days ago on July 6th 2017 by OppressiveDuke

Greetings Commanders,

to make the development of the official FAF Python Client both faster and more convenient for users, we are introducing a new versioning and release model for the client:

  • Unstable releases: The unstable branch will update very frequently and always give you the newest feature

Posted 21 days ago on July 5th 2017 by OppressiveDuke

Greetings Commanders,

in the early (european) hours of Wednesday, the server was restarted as part of the previously announced upgrades to the uid verification systems.

I have verified that everything should still be working fine for the vast majority of users, provided they have updated their clie

Showing page 1 of 47 pages.