Community News & Devblog

Patch notes, tournament announcements, community spotlights and more

Posted 22 days ago on October 1st 2017 by IceDreamer

This is just a small follow-up to the 3688 balance patch. There are three changes:

– Fixed a bug that caused units to give 100% veterancy points instead of a fraction depending on their remaining HP on death when getting destroyed by self destruction.
– Fixed ACUs giving too much vetera

Posted a month ago on September 25th 2017 by IceDreamer

Greetings Commanders!

Today marks the release of a small balance patch. The team has been hard at work on a few things that went over the top recently, and a couple of longstanding issues. A full changelog is available here. Please leave your feedback here.

Highlights include moving to a mass-based

Posted 2 months ago on August 13th 2017 by IceDreamer

Greetings Commanders!

It is with great pleasure I can announce a new game version, and I’m confident it’s going to be one of our best. In addition to this version, updates for COOP, Nomads, and BlackOps are either being released simultaneously, or very shortly, and there’s a new v

Posted 5 months ago on May 12th 2017 by IceDreamer

Greetings Commanders!

Hot on the heals of yesterday’s patch comes a small hotfix to clean up the small number of errors that slipped through the net yesterday.


  • Fixed always loading the default or last map, which broke COOP
  • Fixed a typo which broke All Faction Templates


  • Reverted

Posted 6 months ago on April 19th 2017 by IceDreamer

Hi everyone, IceDreamer here. Quick status update: The Beta preview is still ongoing, and I’ve been getting nice feedback from my minions. I need more though! So far we’ve addressed a game freeze issue, ships sinking through land occasionally, and Exp explosions sometimes being played t

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