FAF Client preview

After no release for several months, the official FAF Python Client now has a new maintainer (OppressiveDuke / duk3luk3) and a preview release.

Version 0.11.61-pre2 can be downloaded from the github releases page now.

Just download and run the MSI file. If it causes any problem, just reinstall the old release version.

This release contains lots of bugfixes and changes:

  • Make it possible to choose subset of factions in ladder
  • Re-enable notification of game events
  • Update UI in the Replayvault
    • Split generateInfoPlayersHtml into different methods
    • Moved HTML as much as possible to the top and in constants
    • Added free-for-all in the extra information of the replay
    • Removed observers from the extra information of the replay
    • Removed after rating from extra information of the replay (in code)
  • Added option to sort nicknames with friends on top.
  • Multiple mods are now downloaded if required
  • Fixed sorting bug with the player list
  • Add linux support (thanks @muellni)
  • Add new uid implementation (thanks @muellni)
  • Leaderboard display performance improvement (#438, thanks @grotheFAF)
  • Save game logs as default
  • Fix a bug with preview generation (#481)
  • Remove unused map downloader class (#483)
  • Fix error in PERSONAL_DIR selection (#428)
  • Make map preview download asynchronous (#507)
  • Fix duration for live games in Replays (#497, thank @grotheFAF)

We will continue to work hard on getting this client back to a respectable standard.

One of the main items on the roadmap is the integration of an ICE adapter as new game connection relay that should make the connection quality much better.

Other more technical items are: Upgrade to Python 3, transition to the new API instead of using the legacy server, fixing map/mod upload, and otherwise getting up to par with Downlord’s excellent client.

Please test this prerelease and report any bugs you find in the Tech support forum or on github!

Player Councillor Election & Balance Vote Results

There was a vote ongoing in past few weeks. We were choosing a Player Councillor to represent all Forged Alliance Forever players, amongst other tasks. Secondly there was a vote about how we should pick members for balance team. Here are the results.

Player Councillor vote:

  • Tokyto_ – 127 votes. Has been elected for the Player Councillor position.
  • Giebmasse – 74 votes
  • biass – 31 votes
  • Evildrew – 15 votes

Balance Team vote:

  • Appointed by the Balance Councillor – 126 votes
  • Elected by the community – 101 votes

Thanks everyone who voted!

Santa is coming Reloaded

X-mas is cooming soon and to sweeten the time until then, the Christmas mod is available in the vault. The mod changes the look of a fraction of the trees and stones to Christmas gifts and cookies (without causing too much eye cancer). You can find the mod in the vault under the name “Santa is coming Reloaded”.

Developer: CookieNoob
Thanks to: ozonex (models) & Washy (bug fixing)
Forum thread: http://forums.faforever.com/viewtopic.php?f=41&t=13543

2016-11-23 Server Update v0.5.3

I’m happy to announce that another 1v1 rating bug has been identified and fixed (#248). I decided to deploy this today, as kind of a hotfix.


  • Fixed issue #244 “Record active user agents”
  • Fixed issue #248 “New rating is sometimes calculated based on outdated rating”
  • Fixed issue #250 “Broadcast message when server is going to shut down”

Resolving multiple account issues.

Hello all,

As the UID check was re-enabled, quite a few issues were caused, and we hope to resolve this:

As of now, all existing links between computers and users have been scrubbed, so that everyone should have no issues logging in – the account that is first used will become the primary account.

If there are any issues that you would like to appeal about, please contact the irc mod team or Downlord immediately on the forums! We need to know, specifically :

  • The name/names of the accounts in question
  • If multiple people are still wanting to use the computer
  • If the steam link to allow multiple people to use the computer is not working (please check that all users are linked first)
  • If you want multiple accounts for another reason (legitimate reasons will be considered, we are aware of real concerns that have lead to the use of multiple accounts)